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Bronson Zgeb

Bronson Zgeb

Unity Expert, Teacher, Friend

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A lonely sphere
Posted in Unity Programming

A Minimal FSM for Unity

  • bronson
  • posted on February 20, 2021February 27, 2021
  • 3 Comments
Why should you care about FSMs? Finite-state machines (FSMs) are an effective way to structure your code. They’re popular in the world of game development. We often use them when developing
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About

Hi, I’m Bronson Zgeb, a game developer. I founded a studio called BrightWorm.

Previously, I worked on games like GNOG, Lara Croft GO: The Mirror of Spirits and Please Don’t, Spacedog!.

In the past, I co-founded the studio KO_OP. Between then and now, I also worked for Square Enix MontrealĀ andĀ Unity.

Guest Blog Posts

#unitytips roundup blog 2021

Persistent Data in Unity

Become a better Unity Developer 2020

Talks

Unite Now 2020: Persistent Data

Unite Now 2020: Profiler Stats at Runtime

MEGAMIGS 2020: Mobile games in Unity

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